Showing posts with label L. Sprague Decamp. Show all posts
Showing posts with label L. Sprague Decamp. Show all posts

Wednesday, November 28, 2012

44. Ace Conan #2.8, The Snout in the Dark by Robert E. Howard and L. Sprague Decamp

Conan, now in Meroe the Capital city of Kush, fresh from his adventures in the southern black kingdoms, rescues a queen named Tananda. It seems that Tananda is the cuase of some ire for a dark wizard who is using a conjuration to eliminate political prisoners and then blaming the deaths on the queen. Conan of course can't help but get involved and soon finds himself a captain of the queen's guard. He helps interrogate a suspicious nemedian slave girl before eventually unraveling the plot against the queen.  Conan and the slave girl are nearly killed, but the conjured creature is gravely wounded and returns to it's master, alerting a large crowd of who is behind the killings in the process. Soon a rebellion is rocking the city of Meroe, and Conan and the slave girl decide to leave town.

This is an attempt by DeCamp to finish an REH fragment, I'm not sure how much is which writer, and to be honest it's pretty mediocre. It really rounds off the bulk of this particular book which isn't really that great of a representation of REH's Conan at his best. It contains quite a few stories where Conan either espouses some very nasty opinions, threatens nefarious deeds, or simply runs away in a rather un Conan-like manner. That being said this volume of the ACE series does contain what is one of the BEST Conan, and possibly REH stories ever, Queen of the Black Coast. The rest function more as an Anchor attempting to drag down QotBC than anything else.

Up next, Conan the Gladiator by Leonard Carpenter

Tuesday, November 27, 2012

43. Ace Conan #2.7, The Castle of Terror by L. Sprague De Camp and Lin Carter

Conan, following his adventures with the Bamulas is on the run again. Not from a human adversary but from a pride of Lions. He takes shelter in an abandoned castle and soon finds there is more the ruin than meets the eye.  Thousands of lost souls begin to make their presence known before ultimately coalescing into a multi limbed monstrosity and doing battle with a troop of Stygian slavers who have also stumbled upon the deserted keep. The squamous and horrid creature quickly tears all but one of the slavers to shreds, stopping at simply driving that one insane. Conan, realizing he has no desire to finish his life on so ignominious an end, decides that discretion is the better part of valor and since the slavers won't be needing their horses simply takes one and makes his way away from the keep.

This was not a bad story, benefiting from not being long, but really didn't do much to improve the readers view of Conan the man if read immediately following Vale of Lost Women. It also re-used a lot of the tropes that DeCamp & Carter are well known for.. but the monstrosity had me feeling like I was watching a Hyborean age version of John Carpenter's The Thing.

Up Next, "The Snout in the Dark" By Robert E. Howard and L. Sprague DeCamp 

Saturday, April 28, 2012

32. Ace Conan #2.4 - "Lair of the Iceworm" by Lin Carter and L. Sprague DeCamp

In this story we find Conan once more turning his sights towards the south. Roughly backtracking over the same path he followed heading North, Conan aims to return to the Border Kingdom, and from there to lands he has yet to explore. On the path, Conan comes across a young woman beset by men little better than savages. He rescues her, comes to find that she is in fact a Hyperborean, and then spends the night with her. During their repose, the girl goes missing, Conan sets out to find her, but discovers only her corpse. His mind reels with the implications, which he manner of her death portend. Only one creature, half legendary, in all the northlands kills it's victims in the manner of her demise. The dreaded Remora, a vampiric ice-worm of terrible strength. If one of these creatures is loose, Conan feels it must be dispatched quickly lest it create untold havoc. Without to much difficulty Conan manages to track the tremendous worm to its lair, slaying it, however, is a trickier business. Suffice to say, the doughty Cimmerian manages the task and makes good his escape from the horror's demesne. Once more heading south, Conan puts the grotesque episode behind him. On to warm climes, silks, wine, sultry women and adventure!

This is, much like the earlier "The Thing in the Crypt" is, essentially a much abridged re-write, courtesy of L. Sprague Decamp (Who's hallmarks are all over this story), of one of Lin Carter's unpublished Thongor stories. In this case, "The Demon of the Snows" which is contained in "The Year's best Fantasy stories #6". This series, which Lin Carter edited, contains a number of Thongor Stories which were mined for components to make Conan Pastiches. Personally I found Carter's original story, to easily be the better of the two. Unfortunately for DeCamp, his style of writing, often twee and very tweedy, just doesn't fit the style which REH developed and Lin Carter can sometimes manage to emulate. Combining DeCamp's ludicrously professorial tone, E.G. having Conan discuss evolution and comparative religion or multiplication tables in the midst of an action scene, are extremely jarring when they pop up in one of the DeCamp edited REH stories. But they are extremely detrimental to the health of the stories penned by a weaker writer such as Carter. Over all, not a bad story, but it's just an A-Incident-B story used to bridge a gap, and that pretty much shows.

Thursday, August 11, 2011

29. Ace Conan #2.2 "The Blood-stained God" by Robert E. Howard and L. Sprague DeCamp


When this story opens, we find Conan in Arenjun. He's chased some one there who took something from him. A stolen treasure map. This particular map leads to the temple of the blood-stained god. He finds several men torturing the one who stole his map, and interferes in their sport. In the confusion though he is knocked out, and the men who now have the map manage to escape on the trail of the blood-stained god.

Conan comes across another man, who is also seeking the treasure. The two join forces and set out south into the most forbidding reaches of the Kezankian mountains. It's a treacherous area sandwiched between Zamora and Koth, and also claimed by Turan. They reach it in a few days, and make their way into the mountains. Soon they have found the men who took the map, and make short work of them. Now all thats left is for them to find the treasure.

Deeper and deeper into the mountains they trek. Until eventually they come across a disguised door. Entering the chamber behind the door, they soon come face to face with the blood-stained god. Near the pedestal on which the god sits is a large and very deep pit. Probably where the priests threw the victims they sacrificed to the large gold, ruby encrusted idol. All is not as it seems however.

Upon approaching the idol, It moves. Standing up to its full height, The Blood-Stained God takes a few faltering steps towards Conan. He picks up a large piece of wood and slams the construct in the back, forcing it to lose balance and fall into the pit. With the endless wealth lost forever, Conan heads out into the morning sunshine and sets out for further adventures.


Review ~

This was a decent enough Conan tale. But of course, It's not really a Conan tale. It started out as a Kirby O'Donnel Tale and was set in Afghanistan, called 'Curse of the Crimson God'. L. Sprague DeCamp, in his haste to have more Conan yarns from which to reap rewards, altered the tale and made it into a Conan tale.

Though it really says a lot about both DeCamp and Howard that this tale worked. It shows that, Howard's writing is high quality and very adaptable (take note Hollywood!)no matter the venue or setting. It also shows how little respect DeCamp had for Howard's work, that he felt that all of Howard's characters were so one-dimensional you could simply substitute one for another. It worked this time. I think he did four that way, but this one was one of the best. One of the later ones, which we will not get too for some time, he left quite a few anachronisms present that really showed that it wasn't a true Conan yarn.

It also makes for a nice counterpoint to one of the earliest tales in the Conan Pastiche world too. The Thing in the Crypt, also featured a statue which comes to life. When taken with the Cult of Zath from Conan and the Spider-god, it really does feel as if a Chapter is looping back around to close in on itself in the life of Conan, which will completely lock tight when Conan returns to his homeland of Cimmeria in his next adventure.

Up Next, Conan the Valerous by John Maddox Roberts

Saturday, August 6, 2011

28. Bantam Conan # 5, Conan and the Spider-god by L. Sprague DeCamp, part 3

Conan continues to mess about in Yezud for a while longer, spending more and more time with his inherited Apprentice's family. Especially more time with the boys sister. At one point Conan even contemplates whether it is time to settle down(!). That brief idea of domestic bliss flies away, and Conan instead concentrates on figuring out how to steel the Eyes of Zath and uncover what he can about the kidnapped princess.

After several more days, Conan finally succeeds in locating the missing princesses room. He also now has a plan on how to steal the gemstones, and make his escape from Yezud. Though many, including the King of Zamora are after him, he feels the safest bet will be to head south to Shadizar, and from there west back into lands where he is less well known. Setting out at night and having estimated the distance to her window, throws his grapnel and rope. He soon comes to her window, keeping introductions short, escorts her back to the Turanian ambassador. The pair leave with the promise to try and sort out Conan's problems at court. That deed done, Conan retires to his blacksmiths shop for some much needed rest.

The following day, the priests are busy making inquiries about the escaped girl. They question Conan but cannot connect him to the deed. With time limited Conan puts his plan to steal the eyes of Zath into action. Inside of 2 days he has everything he needs to raid the temple. When night falls he slips inside quietly, using the magical lock-pick device to get into the main chamber. He soon finds that the temple is guarded by more than just spear wielding Brythunians. A determined clicking sound on the cold tiles alerts him to the presence of something much larger, with a great many more legs.

He wheels around, and finds himself face to face with a gigantic hairy spider. He attempts to fight it, but it' keeps dodging his blows. It grows annoyed with him, and departs to go back to its hiding place. Conan follows it, picking up a torch along his way. He finds the horror in its nest surrounded by many of its children, both hatched and eggs. He breaks open the oil pipe which feeds the censures in the main temple, and oil pours into the spider filled chamber. When a sufficient amount is on the ground, Conan throws his torch. Thus ends the Children of Zath.

As the fire consumes the temple, Conan thinks wistfully of the surely ruined gemstones. No matter, he's alive and thats what counts. He goes back to the blacksmiths shop and gets his gear, and saddles his horse and sets out to get as far away from Yezud as he can. Back to Shadizar, and on to further adventures.


~ Review.

What can I really say about this.. It's pretty bad for one. I mean, It's not Steve Perry Bad.. but it's not really even up to DeCamp's normal standards. I've always heard it rumoured that his wife co-wrote this one. That would be the genesis of the domestic longings of the barbarian. Nothing more than a bit of holdover prudery. I really didn't bother to summarize most of that as it's painfully tacked on and does nothing to serve the story at all. Conan acts nearly completely out of character during this entire book. Like most of DeCamp's pastiches it really is just a very mediocre book.

It's interesting that we are now coming back around full circle, since we first were introduced to the cult of Zath way back in Conan the Defiant. Conan's hesitance to go back to Shadizar also shows a bit of depth considering just how many nefarious things he's gotten up to in Zamora over the last 27 stories.

Up next, "The Blood-Stained God"

Friday, August 5, 2011

28. Bantam Conan # 5, Conan and the Spider-god by L. Sprague DeCamp, part 2

After several more days of riding, Conan finds himself before the gates of Yezud. He requests to speak to the man who does the hiring, but tonight the gates are closed. He is told to return tomorrow. He goes back to the town of Keshron and stays in the inn. Returning the next morning and soon finds himself employed as a blacksmith. He knows somewhat of the skill thanks to years spent helping his father. He also inherits the bellows boy from the previous smith, a young man named Lar, son of Yazdates, Who is eager to learn the smithing trade.

Since the town is not furnished with an inn, Conan makes arrangements to take his meals with the boys family. He learns the older sister is a temple girl, and asks the boy to take him to the temple one day. He needs to learn the rituals of Zath, as part of his job requires him to attend no less than thrice a month. Meeting the temple girls is a good by product as well. For now though, they must get back to work. Horses need shoeing and nails need making.

Later in the week, when Lars family attends temple, Conan accompanies them. Lar explains the various rituals of Zath worship to the smith, but the smith only has eyes for the giant gemstones embedded in the statue of Zath. He makes a few discreet inquiries about them, but isn't able to find out what mode of gem they are. He will just have to come back later and find out for himself. This evening he goes back to Keshron to wash the dust of the smith out of his throat with a few jacks of wine.

Weeks pass, the smithing trade is an easy one for a capable man of sound strength and Conan excels at it. He goes to temple on schedule, always learning more each time about the inner workings. Working towards his goal of the gems. On one occasion even learning how the oil fires are replenished through pipes from a central cistern. He also makes regular visits to Keshron to have his fill of ale. Perhaps too regular. On one occasion he is approached by a man who knows who he really is.

This man is Parvez, something of a diplomat from Turan. It seems that one of the emperors daughters has been kidnapped and is being held for ransom by the priests of Zath. Perhaps the rescue of the girl would get Conan back in Yildiz's good graces after the unpleasantness back in Agraphur. Conan agrees to do what he can, but demands 100gold coins in payment.. half now.. half later. He also bargains for a bauble which Parvez possesses. It's something of a magical lockpick, and will no doubt come in handy.

Tuesday, August 2, 2011

28. Bantam Conan # 5, Conan and the Spider-god by L. Sprague DeCamp, Part 1


After many years and no small number of daring feats, Conan has finally made it to the royal guard of King Yildiz. This entitles him to a number of things, being close to certain royal personages. Tonight for instance, he is to spend the evening with a certain Lady Narkia. As usual in Conan's life, things don't go quite as planned. Her protector, High Captain Orkhan, bursts in on them. Conan slays the man out of necessity, and then flees the ladies chambers. He must escape Agraphur, make his way to safety.

Telling the man in the stables that he is riding out to deliver an urgent message to Khauran, Conan soon turns north and heads towards the Marshes of Mehan instead. For three days he trudges through the marshes, thankfully seeing neither hide nor hair of the dread Swamp Cat. Soon however he hears the screaming of a horse, going to investigates finds that others have not been so lucky as to escape the notice of the giant feline. Conan dispatches the beast, and then accepts the hospitality of the travelers whom he delivered. He plans to head out early the next day, and so gets himself bedded down before long.

He awakes the next day to find that the "Travelers" have stolen his horse. Cursing he sets out across the marshes on foot. Four days pass, Conan finally arrives in Sultanapoor. He seeks out an acquaintance he had there. The seer whom he has gone to visit, spends some time helping Conan concoct a new identity. They settle on Nial, which was Conan's fathers name. The seer also takes some time to explain to Conan a new science, arithmetic. The Following day, Conan purchases a horse and sets out westward.

He soon comes to Shadizar, and learns of work in the northern Zamoran city of Yezud. This rings a bell, Yezud is the home of the Spider worshiping cult of Zath. (Which if you remember, Conan tangled with way back in Conan the Defiant) On his way he rides through the town of Zamindi, finding an old lady being menaces by a mob, he stops to assist her. Soon the mob turns on him as well, and he takes the old lady and they flee the town. Still going north, they stop at her hiding place in the hills, and she tells him somewhat of the history of the area. The next day, Conan continues on and reaches the city in the crags, Yezud.

Wednesday, July 13, 2011

26. Ace Conan #2.1 "The Curse of the Monolith" by Lin Cart and L. Sprague DeCamp


Having attained the rank of Captain in the Turanian army, Conan has been tasked with delivering a diplomatic letter from King Yildiz. He is taking it to the eastern kingdom of Kusan, to deliver it to their monarch. For the first time in month's he is traveling alone. Juma, his friend of many adventures has acquired a coveted post in the royal palace. All Conan got was another dangerous mission.

After hundreds of leagues, crossing deserts, skirting the foothills of the Talakma Mountains. Conan and his men had finally arrived in the land of Kusan, a kingdom to the west of Khitai. They had been receive warmly by the king, and also been given a positive reply to Yildiz's offer for a treaty of trade and friendship.

However this doesn't really sit well with Duke Feng, one of the kings Khitan advisers. The Duke wishes to dispatch the Barbarian emissary, keeping Kusan tightly bound to Khitai. The Duke feigns friendship with Conan, taking him to see the sites. He takes him to view a mound, making sure to drop plenty of hints about vast stores of treasure inside it. Seeing the interest in the barbarians eyes, he knows he has him hooked.

That night Conan returns and as he ascends the mound he feels himself being inextricably pulled towards the monolith that crowns it. soon he is stuck fast to the black stone. Soon the Duke arrives, and explains the monolith is a giant lodestone, and will hold any metal. He then pulls a small flute from his pocket and plays a note. Before long a giant gelatinous monstrosity appears, dripping acid, heading towards the monolith.

It doesn’t take Conan long to cut through the leather straps of his outfit. Leaving him free of any metal and freedom of movement also. He grabs duke feng and hurls him into the gelatinous goo. Then he strikes a fire at the base of the monolith and burns both the master and the pet. Thus ending the curse of the monolith.


Review ~

Not a great tale by any stretch of the imagination, but not horrible either. It's about on par with DeCamp, and easily better than the previous story, "People of the Summit". It's nice to have a bit of closure about what happened to Juma however, he was a character that despite only showing up in one short story and one novel, I quite liked. It's really a shame that DeCamp didn't just put his effort towards writing stories about Juma, we could use a few more black Sword and Sorcery heroes. We are told that it's been about a year since Conan first entered the service of Turan, that makes him about 22.

Monday, July 11, 2011

25. Bantam Conan #1.2, "The People of the Summit" by Bjorn Nyberg and L. Sprague Decamp


As this story Opens we find Conan a newly appointed Sargent in the Turanian Army. He has been tasked with leading a troop of Turanians in raids against a group of rebellious tribesmen in the Khozghari Hills. For several weeks this goes well, the troop makes good progress. One day however, the routine is broken when the troop is ambushed by hill-men. Conan avoids death or capture and sets out to get back to Samara where he is stationed. He comes across a girl, and on talking to her finds out she is the daughter of one of the hill tribes. Conan decides to take her hostage, a daughter of a hill chief will be a great bargaining chip against the tribes.

Soon they are on their way to Samara. Conan figures the quickest way will be to head through the Bhamar pass in the Misty Mountains, but the girl warns they are full of demons. Not afraid of such superstition, Conan presses on. No doubt he will soon regret his headstrong cavalier approach. Before they get very far through the pass they are beset by some of the people the girl referred to as Demons.

They are taken captive, and the girl it is revealed is destined to be sacrificed to these peoples god. Conan however has other ideas in mind and soon escapes, intent on rescuing the girl he got into this mess. After hacking his way through many of the mountain people, he succeeds in finding the girl and the two make their way out of the mountains as fast as possible.

In return for his rescue of her, she promises him safe passage through the hills, it's a longer route, but now safer. He figures he will be back at his post in Samara in a few days.

Review ~

At the beginning of this tale we are informed that, Following the events of the "City of Skulls", Conan has been made a Sergeant. That is all well and good, but for sake of Chronology, Geography, Coherency and flow, I feel "The People of the Summit" Takes place before "The City of Skulls". My Reasoning is this. Conan's rank is mentioned in "People of the Summit" as that of a Sargent. But in Conan the Hero, he goes from being a Sargent to Captain. In the next story 'Curse of the monolith' he is still a Captain. It worked fine in the old Pre-Tor format. Where it didn't have to make allowances for Conan the Hero and Conan the Valiant. But it does now, and I feel that since it's only an L. Sprague Decamp edited tale, it can be moved to any place I really choose it fits best. Since no mention is made of Juma at all, I feel it happens before Conan meets Him, and therefore happens before "City of Skulls".

Monday, June 27, 2011

23. Ace Conan #1.7 "The City of Skulls" by L. Sprague DeCamp and Lin Carter



Conan, back with the army, and is now marching in escort of King Yildiz's Daughter. Princess Zosara. They are taking her to wed her to the Khan of the Kuigar tribesmen in Eastern Hyrkania. He's not alone as he's got his good friend Juma of Kush to keep him company on the long walk. After many days of walking the group is attacked by a group of hillmen out of the Talakama Mountains.

All of the Turanians are killed except Juma, Zosara and Conan. Instead they are taken captive to the mysterious land of Meru, a lush valley surrounded by high mountains. They are taken to Shamballah the capital of Meru. The priests of Meru intend to sacrifice Zosara in an effort to bring back their god, Yama. Juma and Conan attempt to escape but fail. In response they are sentences to a life of slavery chained to an oar in a galley.

Both Conan and Juma have tasted the lash and the bitterness of slavery before, and they vow to escape and rescue Zosara. After some adventures shipboard they make good their design and set off into the city to find the girl. They cut a red swath through the preists and guards of the city and palace, eventually finding their way to the girl. They rescue her and make their way out of the city as fast as they can.

Nearly a month passes before they finally make their way into the Khan's camp and deliver the girl to her betrothed. Little is he aware though that his heir is already on its way courtesy of the Cimmerian. The two adventurers then turn their horses westward and set off back to Turan, loaded with gold and gifts.


Review ~ this is probably one of my preferred Lin Sprague DeCarter stories. I've always liked the character of Juma and was sorry that more wasn't done with him. It dosen't measure up to the fun of the previous, Lin Carter completed, REH story. And certainly dosen't measure up to Rogues in the House.. but it's a decent enough way to end the first volume of the Ace Series.

Up Next, Conan the Hero by Leonard Carpenter.

Thursday, December 30, 2010

15. Ace Conan #1.3 , "The Halls of the Dead"

From Hyborean Apocrypha


This is the third short story presented in the old Ace Conan books, its the first of the "DeCamp Completions" and in my opinion is one of the better ones. It would originally have been the very first appearance of Shadizar, but in this it will be closer to the 4th or so... But still has little happening in the city.. Conan has gotten tired of not doing much and has decided to head slightly south west of the city to where a ruin of a city exists, Larsha. And having made a nuisance of himself to the nobles of Zamora over the last several months he's also being pursued by an old acquaintance, the Gunderman guardsmen Captain who we last saw many moons ago in Arenjun.

Conan is far more canny than the captain knows, and his men walk rather blindly into a tripwire deadfall the Barbarian has set for them. The captain, named Nestor, and Conan engage in a duel but things go poorly for the Gunderman when the Cimmerian strikes him and knocks him out. Conan then goes about his way finding a way into the city. Conan runs afoul of a very large and very angry acid spitting slug which gives him some chase until he manages to scale a wall and drop something very heavy on it. Coming down to make sure it is dead he turns to find Nestor again, this time not so intent on murder as coming to a mutual understanding to search the city for its treasure and split the take.

The Two men then begin to make their way deeper into the city, after making their way into the vaults they find the treasure, they load up their satchels but fall afoul a necromantic boobietrap. Triggering several mummies to attack them, these are nearly impervious to blows so the two adventurers decide that discretion is the better part of valour and lead the mummies for a chase through the city. Upon exiting the cities walls the curse is broken and the mummies crumble to dust. But it also causes an earthquake which finishes off the ruins of the city. Worse still Conan's partner is no where to be seen, assuming Nestor has been killed Conan returns to Shadizar.

That night in the tavern which Conan has chosen for his reveries the City guard bursts in intent on his arrest. The Magistrate leading them explains they had captured Nestor but he escaped and the jewels which he had had turned to dust. They confiscate Conan's treasure which was a jade statue of a serpent. When the magistrate reaches into the sack he finds its no longer just a statue and quickly dies from envenomation.. Conan uses this opportunity to escape and hits the road heading westward towards Corinthia.

Review - This is one of the better Posthumous collaborations, and one of the less irksome. I really dunno what else to say about it as I've read it several times and consider it a good enough tale. It's interesting as it's one of the 3 possible stories featuring the Gunderman Nestor. The others being Tower of the Elephant and Hand of Nergal.

Thursday, May 27, 2010

L. Sprague DeCamp Conan on Kindle

For those who need their Pastiche Fix but don't want to have to dive into used bookstores or amazon market place. Conan the Liberator and Conan and the Spider God are coming to Amazon's Kindle in December of 2010. I can't really see the alure or starting with these two tales as they are both pretty grotty. But its what Tor has chosen to make available, so as they say Like it or Lump it.

Conan and the Spider-God
Conan the Liberator

Sunday, February 7, 2010

2. Ace Conan #1.1, Conan: The Thing in the Crypt

From Hyborean Apocrypha


The Thing in the Crypt by L. Sprague DeCamp and Lin Carter.

In this installment find our hero newly escaped from Hyperborean slavery, we're told that while others slept, he quietly wore threw one link in his chain in order to break it and escape. Clearly all those people who say Conan isn't a thinking man, haven't read that. He's escaped from the dungeons yes, but not from Hyperborea. He eluded their hounds, sent after him, But not the wolf pack that picked up his scent. Conan is trying to go south over the mountains into Brythunia. And on into Zamora, with its major cities, Shadizar, Arenjun and Yezud..

He reaches the mountains and finds a cave of some sort, journeying in through the cobwebs. A cave? Or more like a Tomb, littered with treasured objects of the dead. A Chariot, and on a throne at the back, sits a giant. Though the narrator stops to ponder of what race this giant belongs, and from whence he came and how long ago.. Conan is rather more pragmatic, his gaze fixes on the sword which lay across the knees of the giant.

Conan takes the sword, after spending a bit of time reflecting on its make. Shocked that its blued iron and not bronze. This is the first real indication of his Fathers profession, which Conan likely would know a good deal about as well.

But all is not what it seems as the mummy lurches slowly upward, seemingly enraged at having its sword stolen. we are treated to a rather lengthy duel between the mummy and Conan. But our protagonist triumphs and after grabbing a few more spoils from the tomb, leaves to continue his march south.


If this scene sounds familiar, its because Oliver Stone incorperated it in his script which was adapted for John Milius's, Conan the Barbarian(1982) Though the skeleton stayed dead in the movie.

The first half of this story, filled with exposition and guesses on the nature of the Hyborian age, and the obvious mechanical fascination involved in wearing down a chain link.. is in my opinion LSDC's contribution.. while the much less interesting second half featuring the battle with the Mummy is Lin Carter's.. He wrote a lot of stories featuring statues and mummys which come to life.

I liked the first half, but not the second particularly.
So I give this one **1/2 out of *****

The Thing in the Crypt -
Locations: the Hyperborean slopes of the Graskill Mountains
Towns, cities and other palces: A Tomb in the mountains
Characters: Conan (age about 15)
Languages Spoken: Cimmerian, Aesir

Up next is Conan the Defiant by Steve Perry.

Saturday, February 6, 2010

1. Bantam Conan #1.1, The Swordsman: Legions of the Dead

From Hyborean Apocrypha


Following the William Galen Grey Chronology our first story is "Legions of the Dead" By L. Sprague DeCamp and Lin Carter which is found in Bantam Book's Conan the Swordsman, originally printed in 1978. This volume mostly consists of ret cons that slot in between various previously printed stories, some of them actually do help clear up some confusion, but others due mostly to editorial oversights simply add to the confusion.

The book contains a forward before each story to lend it context, at the beggining of this one it is established that Conan's father is a blacksmith, that he comes from the cloudy and dour land of Cimmeria and that he at the age of 15 stands 6 foot tall and weighs 180lbs.. and that he was a member of the forces which sacked the Aquilonian garrison of Venarium.

At some point after the raid on Venarium, Conan (age 16) joins a band of Aesir warriors who are raiding their foes the Vanir, and the evil sorcerers of the nation of Hyperborea, itself allegedly an offshoot of the very same Hyperborea of Clark Ashton Smith fame.. This concept is not really explored, and beyond them having the same name and the fact Lin Carter edited a series of Clark Ashton smith volumes for Ballantine books.. its mostly conjecture but an intriguing concept none the less.

We learn a few pages in that Conan has fled his native Cimmeria due to a blood feud and taken up with the band of Aesir warriors, though the story opens with a hunt in progress, not for loot, but for dinner. It's a pretty good way to display the strengths that this younger Conan already has to offer. His prowess in the hunt is good, swiftly dispatching a dear with a javelin, disposing of the offal and covering his tracks well.

We are quickly introduced to the Aesir characters, Njal the Jarl of the group, Gorm the Skald, and Egil the Huntsman, they are just a few of the 6 dozen or so Aesir warriors in the war band. A war band which is fixing to raid the Hyperborean stronghold of Haloga and its evil sorceress mistress. The Purpose of the raid is made clear, Njal's daughter, Rann, has been kidnapped by the witchmen so that their dark queen may perform some diabolical rite.

Njal had split the group in two, about three dozen men under their leader Egil the Hunter are dispatched to scout ahead, A move which the young Conan had protested. Njal and the rest follow them a day latter. Njal's troop reaches the walls of Haloga to discover no Egil, the sun is also about to rise. To the horror of Njal, Conan and the rest, this morning sun displays a grisly sight, all of Egil's men have been hung from the parapets of the Fortress.

While Njal despairs, Conan sneaks into the fortress and dispatches two Hyperborean guards, who we are told is gaunt, pale, with amber eyes and dressed in black, nearly the spitting image of Micheal Moorecock's Elric. Conan quickly locates Rann, and they plot their escape. Rejoining the rest of the band, they quickly depart, sacrificing stealth for speed.

But despite their speed, they are inexorably pursued... much to the horror of the Aesir.. by their previously thought dead comrades, some how re-animated to life by the Witch-Queen, Vammatar the Cruel. The undead legion quickly overwhelms the Aesir. Njal and Gorm are slain, but Rann and a few others escape thanks to Conan, who is himself taken into captivity by Vammatar.

The Story ends with Vammatar's procession of slaves being lead back to Haloga.


Generally speaking this is a pretty decent story, even a decent Conan story. It attempts to establish a basis for Conan's hatred of sorcery and an especial loathing for the Hyperborean race. It does this well, though we never do learn exactly what happened to Conan during this time period, as the next story picks up after he has escaped from Halogas slave pens and is making his way south through the mountains. It's certainly one of the better of the LSdC&LC offerings, but it does have several problems.

The most glaring of which, may seem inconsequential at first, but for anyone who knows anything about Conan, it instantly makes one want to hurl the book across the room. The seemingly innocent problem is that Conan prays to Crom in this story, something that the Original author Robert E. Howard specifically stressed he wouldn't do.. it apparently " Wasn't wise to draw the gods attention to you ".. It shows that despite all his bluster, DeCamp really never payed attention to the original stories. Parts of the story come across as rather too cute, but thats another staple of DeCamp's work, and in its own way it is at least a novelty to set him apart from Carter and Howard.

All in all I give this story *** out of ***** stars.


Legions of the Dead -
Locations: Hyperborea
Towns, cities and other places: Haloga
Characters: Conan (age about 15), Njal, Gorm, Egil, other assorted Aesir Warriors, Rann Njalsdottir, Vammatar the cruel

Up next is " The Thing in the Crypt ".

Tuesday, February 2, 2010

Statement of Purpose.

Beginning in a few weeks I will be embarking on a voyage that I've been told is crazy, but I feel it must be done.

Over the last few years I've collected the entire run of Conan Pastiches from Ace, Bantam and Tor books. And thanks to one William Galen Grey, I have an order with which to read them in. So this blog's purpose will be for me to chronicle this adventure.

I've named the blog Hyborean Apocrypha, these works are Spurious and of Doubtful Authenticity, both definitions which pertain to the word. They are not authorized by Robert E. Howard the creator of Conan, but were written to begin with by L. Sprague DeCamp, Lin Carter and Bjorn Nyberg, and then later by such now Fantasy Superstars as Robert Jordan.

I will be reading the novels and short stories in the order of WGG's timeline. Starting with Harry Turtledoves Conan of Venarium, when I've finished the initial run of 99 Novels and Short stories, I will read the 3 " Apocryphal works " Conan the Bold, Conan the Barbarian and Conan the Destroyer.