Conan continues to mess about in Yezud for a while longer, spending more and more time with his inherited Apprentice's family. Especially more time with the boys sister. At one point Conan even contemplates whether it is time to settle down(!). That brief idea of domestic bliss flies away, and Conan instead concentrates on figuring out how to steel the Eyes of Zath and uncover what he can about the kidnapped princess.
After several more days, Conan finally succeeds in locating the missing princesses room. He also now has a plan on how to steal the gemstones, and make his escape from Yezud. Though many, including the King of Zamora are after him, he feels the safest bet will be to head south to Shadizar, and from there west back into lands where he is less well known. Setting out at night and having estimated the distance to her window, throws his grapnel and rope. He soon comes to her window, keeping introductions short, escorts her back to the Turanian ambassador. The pair leave with the promise to try and sort out Conan's problems at court. That deed done, Conan retires to his blacksmiths shop for some much needed rest.
The following day, the priests are busy making inquiries about the escaped girl. They question Conan but cannot connect him to the deed. With time limited Conan puts his plan to steal the eyes of Zath into action. Inside of 2 days he has everything he needs to raid the temple. When night falls he slips inside quietly, using the magical lock-pick device to get into the main chamber. He soon finds that the temple is guarded by more than just spear wielding Brythunians. A determined clicking sound on the cold tiles alerts him to the presence of something much larger, with a great many more legs.
He wheels around, and finds himself face to face with a gigantic hairy spider. He attempts to fight it, but it' keeps dodging his blows. It grows annoyed with him, and departs to go back to its hiding place. Conan follows it, picking up a torch along his way. He finds the horror in its nest surrounded by many of its children, both hatched and eggs. He breaks open the oil pipe which feeds the censures in the main temple, and oil pours into the spider filled chamber. When a sufficient amount is on the ground, Conan throws his torch. Thus ends the Children of Zath.
As the fire consumes the temple, Conan thinks wistfully of the surely ruined gemstones. No matter, he's alive and thats what counts. He goes back to the blacksmiths shop and gets his gear, and saddles his horse and sets out to get as far away from Yezud as he can. Back to Shadizar, and on to further adventures.
~ Review.
What can I really say about this.. It's pretty bad for one. I mean, It's not Steve Perry Bad.. but it's not really even up to DeCamp's normal standards. I've always heard it rumoured that his wife co-wrote this one. That would be the genesis of the domestic longings of the barbarian. Nothing more than a bit of holdover prudery. I really didn't bother to summarize most of that as it's painfully tacked on and does nothing to serve the story at all. Conan acts nearly completely out of character during this entire book. Like most of DeCamp's pastiches it really is just a very mediocre book.
It's interesting that we are now coming back around full circle, since we first were introduced to the cult of Zath way back in Conan the Defiant. Conan's hesitance to go back to Shadizar also shows a bit of depth considering just how many nefarious things he's gotten up to in Zamora over the last 27 stories.
Up next, "The Blood-Stained God"
Showing posts with label conan and the spider-god. Show all posts
Showing posts with label conan and the spider-god. Show all posts
Saturday, August 6, 2011
Friday, August 5, 2011
28. Bantam Conan # 5, Conan and the Spider-god by L. Sprague DeCamp, part 2
After several more days of riding, Conan finds himself before the gates of Yezud. He requests to speak to the man who does the hiring, but tonight the gates are closed. He is told to return tomorrow. He goes back to the town of Keshron and stays in the inn. Returning the next morning and soon finds himself employed as a blacksmith. He knows somewhat of the skill thanks to years spent helping his father. He also inherits the bellows boy from the previous smith, a young man named Lar, son of Yazdates, Who is eager to learn the smithing trade.
Since the town is not furnished with an inn, Conan makes arrangements to take his meals with the boys family. He learns the older sister is a temple girl, and asks the boy to take him to the temple one day. He needs to learn the rituals of Zath, as part of his job requires him to attend no less than thrice a month. Meeting the temple girls is a good by product as well. For now though, they must get back to work. Horses need shoeing and nails need making.
Later in the week, when Lars family attends temple, Conan accompanies them. Lar explains the various rituals of Zath worship to the smith, but the smith only has eyes for the giant gemstones embedded in the statue of Zath. He makes a few discreet inquiries about them, but isn't able to find out what mode of gem they are. He will just have to come back later and find out for himself. This evening he goes back to Keshron to wash the dust of the smith out of his throat with a few jacks of wine.
Weeks pass, the smithing trade is an easy one for a capable man of sound strength and Conan excels at it. He goes to temple on schedule, always learning more each time about the inner workings. Working towards his goal of the gems. On one occasion even learning how the oil fires are replenished through pipes from a central cistern. He also makes regular visits to Keshron to have his fill of ale. Perhaps too regular. On one occasion he is approached by a man who knows who he really is.
This man is Parvez, something of a diplomat from Turan. It seems that one of the emperors daughters has been kidnapped and is being held for ransom by the priests of Zath. Perhaps the rescue of the girl would get Conan back in Yildiz's good graces after the unpleasantness back in Agraphur. Conan agrees to do what he can, but demands 100gold coins in payment.. half now.. half later. He also bargains for a bauble which Parvez possesses. It's something of a magical lockpick, and will no doubt come in handy.
Since the town is not furnished with an inn, Conan makes arrangements to take his meals with the boys family. He learns the older sister is a temple girl, and asks the boy to take him to the temple one day. He needs to learn the rituals of Zath, as part of his job requires him to attend no less than thrice a month. Meeting the temple girls is a good by product as well. For now though, they must get back to work. Horses need shoeing and nails need making.
Later in the week, when Lars family attends temple, Conan accompanies them. Lar explains the various rituals of Zath worship to the smith, but the smith only has eyes for the giant gemstones embedded in the statue of Zath. He makes a few discreet inquiries about them, but isn't able to find out what mode of gem they are. He will just have to come back later and find out for himself. This evening he goes back to Keshron to wash the dust of the smith out of his throat with a few jacks of wine.
Weeks pass, the smithing trade is an easy one for a capable man of sound strength and Conan excels at it. He goes to temple on schedule, always learning more each time about the inner workings. Working towards his goal of the gems. On one occasion even learning how the oil fires are replenished through pipes from a central cistern. He also makes regular visits to Keshron to have his fill of ale. Perhaps too regular. On one occasion he is approached by a man who knows who he really is.
This man is Parvez, something of a diplomat from Turan. It seems that one of the emperors daughters has been kidnapped and is being held for ransom by the priests of Zath. Perhaps the rescue of the girl would get Conan back in Yildiz's good graces after the unpleasantness back in Agraphur. Conan agrees to do what he can, but demands 100gold coins in payment.. half now.. half later. He also bargains for a bauble which Parvez possesses. It's something of a magical lockpick, and will no doubt come in handy.
Labels:
Bantam,
Conan,
conan and the spider-god,
L. Sprague Decamp,
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Tuesday, August 2, 2011
28. Bantam Conan # 5, Conan and the Spider-god by L. Sprague DeCamp, Part 1

After many years and no small number of daring feats, Conan has finally made it to the royal guard of King Yildiz. This entitles him to a number of things, being close to certain royal personages. Tonight for instance, he is to spend the evening with a certain Lady Narkia. As usual in Conan's life, things don't go quite as planned. Her protector, High Captain Orkhan, bursts in on them. Conan slays the man out of necessity, and then flees the ladies chambers. He must escape Agraphur, make his way to safety.
Telling the man in the stables that he is riding out to deliver an urgent message to Khauran, Conan soon turns north and heads towards the Marshes of Mehan instead. For three days he trudges through the marshes, thankfully seeing neither hide nor hair of the dread Swamp Cat. Soon however he hears the screaming of a horse, going to investigates finds that others have not been so lucky as to escape the notice of the giant feline. Conan dispatches the beast, and then accepts the hospitality of the travelers whom he delivered. He plans to head out early the next day, and so gets himself bedded down before long.
He awakes the next day to find that the "Travelers" have stolen his horse. Cursing he sets out across the marshes on foot. Four days pass, Conan finally arrives in Sultanapoor. He seeks out an acquaintance he had there. The seer whom he has gone to visit, spends some time helping Conan concoct a new identity. They settle on Nial, which was Conan's fathers name. The seer also takes some time to explain to Conan a new science, arithmetic. The Following day, Conan purchases a horse and sets out westward.
He soon comes to Shadizar, and learns of work in the northern Zamoran city of Yezud. This rings a bell, Yezud is the home of the Spider worshiping cult of Zath. (Which if you remember, Conan tangled with way back in Conan the Defiant) On his way he rides through the town of Zamindi, finding an old lady being menaces by a mob, he stops to assist her. Soon the mob turns on him as well, and he takes the old lady and they flee the town. Still going north, they stop at her hiding place in the hills, and she tells him somewhat of the history of the area. The next day, Conan continues on and reaches the city in the crags, Yezud.
Labels:
Bantam,
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conan and the spider-god,
L. Sprague Decamp,
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